Trial of Ascension

Splash Tower of Ascension

Trial of Ascension is a special PvE (player vs. environment) area located near Cairos Dungeon on the Battle Map. It is unlocked on the map at level 15. It is a 100 floor tower which escalates in difficulty as players advance. Each floor contains three waves of monsters, with the last wave containing a boss. Players must complete each floor in order to get to the top. A certain amount of energy is required to challenge each floor, the amount of which increases as players advance. Players can return to a previous floor which has been cleared at no cost, but this will net no reward. Unlike other PvE areas, players cannot revive their monsters using Crystals, and cannot call upon a friend's monster for help.

Players are awarded various prizes for beating each floor, with the types of prizes ranging anywhere from Crystals and Mana Stones to Devilmon and Rainbowmon, and even various summoning scrolls and summoning stones.

The Trial of Ascension resets approximately every 30 days, erasing the player's progress in the tower. As well, the order of floors is rearranged with every reset, so monsters found in one floor may instead be found on another floor. However, players can still expect to see the same monsters in the tower regardless of the order they appear in, though they may be easier or harder to beat depending on the floor.

In addition to the normal difficulty, there is also a hard difficulty which also contains 100 floors, and offers the same prizes for completion, although the monsters are much more difficult to defeat. The hard difficultly floors also reset along with the normal difficulty.

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